Skullder's Ire: +1 all skills and level dependent Magic Find.If choosing this armor to wear "full time" Fade and Venom skills should only have one point in them. Treachery: +2 to Assassin skills, Increased Attack Speed, procs related to Assassin.Enigma: Teleport, Attribute bonuses, level dependent magic find.Chains of Honor: +2 to all skills, +65 to all resistances.Duriel's Shell: Cannot Be Frozen, resistance bonus, Vitality bonus.
Tal Rasha's Horadric Crest: Dual Leech, Resistance bonus, fairly easy to find. Guillaume's Face: Crushing Blow, Deadly Strike. Kira's Guardian: Cannot Be Frozen, massive Resistance bonus. Vampire Gaze: Slows opponent, dual leech, physical damage reduction. Cloak of Shadows: This has use if a player decides that avoidance is a viable tactic. Psychic Hammer/ Mind Blast: Its stun effect makes it popular in PvP, even with a single point invested. Fade: Useful even as a one-point wonder and helpful later on if resistances aren't very high. Burst of Speed: This skill has diminishing returns, but a few points can make a big difference. Weapon Block: If the player decided on using dual katars, then this should also have between 5-10 points invested in it. Claw Mastery: If the player decides to stick with katars as weapons, then this should have a few points. Blades of Ice: Can improve this skill for better Phoenix Strike ice damage if spare skill points available. Strength: Sufficient to wear desired gear.ĭexterity: Sufficient to wear desired gear. Diablo II: Resurrected Review - Pile Of Old Bones